It’s so simple, yet so compelling: you mine blocks and cut down trees to put things together to make cool new stuff. There isn’t really a point and there’s not really a way to win. Minecraft is a non-game and it’s the second-most popular game of all time.
# Stuff You Should Know - Minecraft Episode Summary
Josh and Chuck dive deep into the blocky world of Minecraft, exploring how this pixelated sandbox game became one of the best-selling video games of all time despite going against industry trends. They trace the game's origins from creator Notch's inspiration by other games like Infiniminer to its explosive growth after launch in 2009, its acquisition by Microsoft for 2.5 billion dollars, and how it evolved under lead designer Jeb Bergensten into a creative powerhouse that spawned an entire ecosystem of mods and servers. The guys break down the three main gameplay modes, explain the mind-boggling procedurally-generated world system that can create 18 quintillion possible worlds from simple algorithmic rules, and showcase the incredible creativity unleashed by features like 64 different biomes, over 75 types of mobs, and redstone automation that lets players build functioning calculators and complex machines.
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